I stumbled upon this last week and found it rather diverting.
It's a demo reel from a new software development company called BeamNG showing off their revolutionary 'soft body physics engine', which can realistically model damage from motor vehicle accidents in real time. This could revolutionise driving games (which are about the only kind of video games I ever play). Well, car manufacturers and racing governing bodies have traditionally been rather snooty about making crashes too realistic, and I suspect they will continue to be so for quite a while yet. So, we're unlikely to see the benefits of this sort of software in the F1 or rallying games I usually favour.
I imagine the next instalment of Grand Theft Auto, though, will be all over this. [More examples available to view via the BeamNG Youtube account.]